Software Engineer, Tools & Pipeline

San Francisco, California, United States · Cognition R&D, Mixed Realty Capture Studio

Description

**MUST BE LOCATED IN SAN FRANCISCO, CA**

Overview

In the Software Engineer, Tools & Pipeline role, you will work collaboratively with other software developers and technical artists to develop and deploy tools and software infrastructure to our production pipeline supporting efficient capture, processing and delivery of holographic content.

Main Responsibilities

Requirements

Required Experience and Qualifications

Bonus points

There are plenty of other skills that aren’t required, but you’ll find useful in this role. Let us know if you have experience with…

Benefits

Location is in the heart of San Francisco. We have created the technology behind holographic video. With your help we’ll bring holograms of dynamic people and performances to augmented reality, virtual reality, and even 2D screens. Our team’s tech is a critical component of Microsoft’s vision for the future of Mixed Reality experiences, and unlocks the potential to tell human stories in ways we have not yet dreamed to add emotional and practical value to your world.

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